Shape The World

Shape The World is a 2D puzzle game that I worked on in a team of 3 for a 48 hour game jam in March 2020.

Oiseau

Oiseau is a platformer demo that I worked on in a small team from March 2019 to October 2019.

Unity Physics Sound

A utility for creating dictionaries of sounds that correspond to physics materials in Unity, for uses such as surface dependent footsteps.

Loris Settings Manager

The Loris Settings Manager is a Unity utility for the configuration of game settings and in-game menus.

Robot Factory

Robot Factory is a programming game about giving instructions to a robot to help it navigate through the environment. It was built in Unity.

Wellspring

Wellspring is a 2D side-scroller with a randomly generated world. It was built in Unity with a small team.

River Rumble

A mobile endless runner built in Unity, utilising tilt and swipe gestures.

Ether Run

Ether Run is an endless runner for mobile built in Unity. Its primary mechanic is an electric torch that is used to destroy demons.

CityZ

A multiplayer zombie FPS built using Unity in 2015.

Snazzy Invaders

Snazzy Invaders is a space invaders clone for mobile built in Unity.