River Rumble

GitHub Repo: https://github.com/DanielW093/River-Rumble

River Rumble is a mobile endless runner game built in Unity. I built it to explore hardware elements that are largely exclusive to mobile platforms such as gyroscope sensors, swipe gestures and vibration. It was also designed to be played portrait to make it easier to play on the move.


This was a solo project.

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Unity Physics Sound

A utility for creating dictionaries of sounds that correspond to physics materials in Unity, for uses such as surface dependent footsteps.

 

©2020 Daniel Williams

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